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Please read the overwolf.games.events documentation page to learn how to use Overwolf game events.

Sample Apps

Available Features

Game event status

It is highly recommended to communicate errors and warnings to app users.

Check the current game event status here. Alternatively, you can easily check that status from your app itself, using our API.

gep_internal

Info Updates

keyCategoryValuesNotesSince GEP Ver.
gep_internalgep_internalLocal + Public version numberSee notes263.0

gep_internal note

Data Example:

{"info":{"gep_internal":{"version_info":"{"local_version":"244.0.0","public_version":"260.0.0","is_updated":true}"}},"feature":"gep_internal"}

game_info

Info Updates

keyCategoryValuesNotesSince GEP Ver.
phasegame_infoThe current phase during the gameSee notes263.0
game_modegame_infoThe current played game modeSee notes263.0
match_historygame_infoList of ID's of all the local player previous matchesSee notes263.0
steam_idgame_infoThe local player's Steam IDSee notes263.0

phase note

Possible phase values:

  • Init
  • WaitingForPlayersToJoin
  • PreGameWait
  • GameInProgress
  • PostGame

Data Example:

{"feature":"game_info","category":"game_info","key":"phase","value":"Init"}

game_mode note

Data Example:

{"feature":"game_info","category":"game_info","key":"game_mode","value":"{\"match_mode\":\"Unranked\",\"game_mode\":\"Normal\"}"}

match_history note

List of parameters:

  • match_id
  • hero_id
  • hero_name
  • kills
  • deaths
  • assists

Data Example:

{"feature":"game_info","category":"game_info","key":"match_history","value":"[{\"match_id\":\"19172158\",\"hero_id\":\"1\",\"kills\":2,\"deaths\":11,\"assists\":2,\"hero_name\":\"INFERNUS\"},{\"match_id\":\"19175987\",\"hero_id\":\"4\",\"kills\":0,\"deaths\":10,\"assists\":1,\"hero_name\":\"LADY GEIST\"},{\"match_id\":\"24145672\",\"hero_id\":\"31\",\"kills\":0,\"deaths\":1,\"assists\":4,\"hero_name\":\"LASH\"},{\"match_id\":\"24146361\",\"hero_id\":\"8\",\"kills\":0,\"deaths\":2,\"assists\":0,\"hero_name\":\"MCGINNIS\"}]"}

steam_id note

Data Example:

{"feature":"game_info","category":"game_info","key":"steam_id","value":"765611912345582960"}

match_info

Info Updates

keyCategoryValuesNotesSince GEP Ver.
team_scorematch_infoUpdated team score of the current match for each teamSee notes263.0
match_idmatch_infoID of the current matchSee notes263.0
rostermatch_infoFull roster deails during the matchSee notes263.0
itemsmatch_infolist of every item purchased by the players in the matchSee notes267.0
incoming_damagematch_infoDamage recieve by the local playerSee notes305.0

team_score note

Data Example:

{"feature":"match_info","category":"match_info","key":"team_score","value":"{\"amber\": \"6\" , \"sapphire\" : \"0\"}"}

match_id note

Data Example:

{"feature":"match_info","category":"match_info","key":"match_id","value":"25735575"}

roster note

Data Example:

{"feature":"match_info","category":"match_info","key":"roster_0","value":"{\"player_name\":\"MrTesting\",\"steam_id\":76561151141339179,\"team_name\":\"Amber\",\"is_local\":true,\"team_id\":2,\"hero_id\":10,\"level\":1,\"kills\":0,\"deaths\":0,\"assist\":0,\"hero_damage\":0,\"object_damage\":0,\"hero_healing\":0,\"health\":550,\"souls\":124,\"hero_name\":\"PARADOX\"}"}

items note

Data Example:

{"feature": "match_info", "category": "match_info", "key": "items_5", "data": "{\"player_name\":\"WolfGuy\",\"steam_id\":\"76561151141339179\",\"items\":[{\"id\":668299740,\"class_name\":\"upgrade_rapid_rounds\",\"name\":\"Rapid Rounds\"},{\"id\":630839635,\"class_name\":\"upgrade_ability_power_shard\",\"name\":\"Echo Shard\"},{\"id\":380806748,\"class_name\":\"upgrade_magic_tempo\",\"name\":\"Improved Cooldown\"},{\"id\":3970837787,\"class_name\":\"upgrade_magic_shield\",\"name\":\"Enchanter's Barrier\"}]}"}

incoming_damage note

Only works when panel damage is open.

List of parameters:

  • time_filter - the current filtered time on damage panel:
    • -1 - current life
    • 30 - 30 seconds
    • 60 - 60 seconds
    • 180 - 3 minutes
    • 300 - 5 minutes
    • 600 - 10 minutes
  • total_damage - total damage received by the local player in the time filter:
  • damages - a list of individual damage by enemies
    • damageby_neutrals - Damage by enemies minions and towers
    • damageby_hero_ - Damage by each enemy hero

Data Example:

{"feature":"match_info","category":"match_info","key":"incoming_damage","value":"{\"time_filter\": 30, \"total_damage\": 832, \"damages\": [{\"name\": \"damageby_neutrals\", \"int\": 42}, {\"name\": \"damageby_hero_punkgoat\", \"int\": 790}]}"}

Events

EventEvent DataFired WhenNotesSince GEP Ver.
match_startnullIn the beginning of each matchSee notes263.0
match_endnullAt the end of each matchSee notes263.0
killnullWhen the local player kill an enemySee notes266.0
deathnullWhen the local plyer diedSee notes266.0
assistnullWhen the local player assist another playerSee notes266.0
match_clockThe exact time in local matchEvery second ingameSee notes305.0
game_pausedtrue/falseWhen the game is paused or unpausedSee notes305.0
tower_destroyedAmber/SapphireWhen a tower is destroyedSee notes305.0

match_start note

Data Example:

{"events":[{"name":"match_start","data":null}]}

match_end note

Data Example:

{"events":[{"name":"match_end","data":null}]}

kill note

Data Example:

{"events":[{"name":"kill","data":null}]}

death note

Data Example:

{"events":[{"name":"death","data":null}]}

assist note

Data Example:

{"events":[{"name":"assist","data":null}]}

match_clock note

Only works in deadlock mode

Data Example:

{"events":[{"name":"match_clock","data":"01:00"}]}

game_paused note

Only works in deadlock mode

Data Example:

{"events":[{"name":"game_paused","data":true}]}

tower_destroyed note

possible values: *Amber *Sapphire

Data Example:

{"events":[{"name":"tower_destroyed","data":"Amber"}]}