Changelog
- Overwolf Electron
- GEP
- Developer's Console
- Documentation Updates
- Electron general
- Electron builder
- Overlay package
- Recorder package
Version 37.7.0
Platform
- Updated the underlying Electron version to 37.7.0.
- Ensure Electron
crashReporterdoesn't collect report crashes of the AdView process.
Breaking Changes
- It is recommended to check for any breaking changes. For more information, see Planned breaking API changes 37.
Version 37.2.6
Platform
Breaking Changes
- It is recommended to check for any breaking changes. For more information, see Planned breaking API changes 37.
Version 34.5.5
Platform
Bug Fixes
- Fixed an
AdViewvisibility issue when callingwindow.hide().
Breaking Changes
- It is recommended to check for any breaking changes. For more information, see Planned breaking API changes 34..
Version 34.4.1
Platform
- Updated the underlying Electron version to 34.4.1.
- Added support for
nameparam in theBrowserWindowoptions. This is used for setting a custom name for theBrowserWindow.- The
nameparam is normalized and will remove any whitespaces and special characters.
- The
Breaking changes
- It is recommended to check for any breaking changes. For more information, see Planned Breaking API Changes (34.0)
Version 34.3.3
Platform
Breaking Changes
- If you have a directory called
databasesin the directory returned byapp.getPath('userData'), it will be deleted when Electron is first run. For more information, see Directory databases inuserDatawill be deleted.
Version 31.7.12
Platform
- Expanded privacy setting support through the new CMP. For more information, see Allowing users access to the CMP.
Version 31.7.8
Platform:
- Ads management fixes and improvements.
Version 31.7.7
Version 31.7.6
Platform:
- Updated the underlying electron version to 31.7.6 Bug Fixes:
- Fixed an issue where the visibility state of the
<owadview>element returned as visible instead of hidden when an ow-electron window opened with show: false. - Fixed an issue with CMP initialization when the CMP has not been set before the first run of the application.
Version 31.7.3
Platform
-
Added support for Linux x64 and arm64. Currently only
adviewis supported.
Bug fixes
- Fixed an issue where
app.getPath('userData')didn't return the correct path of the application'suserDatafolder.
Avoid triggering app.on('render-process-gone') for owadview to reduce the number of Sentry crash reports generated.
-
Fixed an issue where the CMP window could not be dragged.
-
Fixed an issue with phased packages.
Version 31.4.0
Platform
API
-
New API -
app.overwolf.packages.hasPendingUpdates():- Returns whether the app has a pending package update, which package and what version.
note- The app must be restarted to apply the update.
- It is recommended to restart the app only when the app is in "idle" mode and is not currently in-game.
-
New API -
app.overwolf.disableAdsFPD():- Disables the use of
First Party Data(email hashes).
- Disables the use of
Sub-Version Summary
31.4.0- Initial version.
Version 28.3.2
Version 28.2.5
Version 22.3.25
Version 22.3.13
Platform
- Updated the underlying electron version to
22.3.13. - Performed various improvements and optimizations to the Overwolf Ads SDK.
- Added support for the Overwolf Electron Package Manager, a module targeted at supporting the different Overwolf API Modules.
- The types repository complementing it can be found here.
- Added support for the following Overwolf API Modules:
- In-game Overlay - Module in charge of letting Apps utilize Overwolf's in-game Overlay.
- Game Events Provider - Module in charge of letting Apps utilize Overwolf's Game Events Provider integration.
Sub-Version Summary
22.3.13- Initial version.
Version 22.0.3
Version 22.0.1
Version 22.0.0
Version 19.1.8
Platform
- Updated the underlying electron version to
19.1.8. - Overwolf APIs are now mapped in the
electron.d.tsfile.
Sub-Version Summary
API
- New API -
app.overwolf.disableAnonymousAnalytics():- Allows an app to disable the sending of anonymous app analytics to Overwolf from the moment it is ran.
- New API -
app.overwolf.isCMPRequired():- Checks whether or not the local user must accept the CMP in order to use the app.
- New API -
app.overwolf.openCMPWindow():- Opens the CMP settings window for the user, allowing them to customize their consent settings.
Version 26.0.12
Platform
- Updated the underlying Electron Builder version to 26.0.12.
Bug Fixes
- Fixed an issue where CMP settings were reset after an app's update/reinstall.
Version 26.0.11
Platform
- Updated the underlying Electron Builder version to 26.0.11.
Changes
- It is recommended to check for any changes made to the Electron Builder. For more information, see What's changed.
Version 24.13.3
Platform
- Updated the underlying electron-builder to version
24.13.3.- Of particular note in this update is a fix to the following CVE
Sub-Version Summary
Version 24.7.0
Platform
- Updated the underlying electron-builder to version
24.7.0. - Added check to ensure that an App cannot be installed twice on the same machine (Overwolf Pre-built Installer only).
Sub-Version Summary
24.7.0- Initial version
Version 23.6.0
Platform
- Updated the underlying electron-builder to version
23.6.0. - Core Overwolf utilities will now be automatically included in the built executable.
Sub-Version Summary
23.6.0- Initial version
2025
October
Version 1.8.44
Improvements
- Enhanced behavior of
window.moveTop(),window.show()andwindow.focus()for OSR windows. window.show()will show the window and give it focus.window.focus()will focus the the specific window. Will only work if another OSR window is currently in focus, or if it is in exclusive mode.window.moveTop()will bring the window to the front.- The
window.focus()andwindow.moveTop()methods will only work if the specific window is currently visible. - OSR window now supports the
maxWidthandmaxHeightparams. - Improved the following OOPO behaviors:
- monitor switching
- fullscreen state
- Minimizing
- alt+tabok
Bugs
-
Fixed an issue where OSR windows became half-transpaernt when changing the game's display of OOPO supported games.
-
Fixed an issue where OSR windows would stay on the screen after changing the game's display.
-
Fixed an issue where a
owe overlaywindow could be seen in the taskbar when entering a custom exclusive mode. -
Fixed an issue where OSR windows could not be dragged in certain games.
-
Fixed an issue where a half-transparent overlay stayed after resizing an OSR window beyond its set minimum size.
-
Fixed an issue where OSR windows could be resized beyond their set
maxWidthandmaxHeightvalues using thesetSize()method. -
Fixed an issue where an OSR window would not get focus when opened.
Version 1.8.39
Improvements
- Improved coexistence with RTSS.
- Improved logic and cursor detection for the
game-input-interception-changedevent.
Bug Fixes
- Fixed an issue where the
displayobject often returned asnullwhen a monitor is using more than 100% dpi. - Fixed an issue where mouse events weren’t sent when
mouseDownis triggered, and the cursor is outside of the in-game’s window bounds. - Fixed an issue where cursor type
defaultrendered as the “hand” cursor and not the “arrow” cursor. - Fixed an issue with game capture in OOPO games
- Fixed an issue where under certain circumstances the
game-input-interception-changeddidn't stop firing.
September
Version 1.8.32
Bug Fixes
-
Fixed rare cases where the Overlay package failed to inject into games.
-
Fixed cases where
FromSoftwaregames crashed to the desktop.
Version 1.8.21
Bug Fixes
- Fixed window color rendering in Vulkan and OpenGL games.
- Fixed an issue where in-game windows rendered with dull colors in HDR-supported games.
- Fixed an issue that caused Dx12 games to crash.
- Fixed a crash in Path of Exile when switching from Dx12 to Vulkan and vice versa.
- Fixed an issue where in-game windows could be resized beyond the set
minHeightandminWidthvalues.
August
Version 1.8.14
Bug Fixes
- Fixed an issue where a colored overlay appeared after closing exclusive mode in OOPO games.
- Fixed an issue where in-game windows could appear as half-transparent in OOPO games.
- Fixed an issue where
GameWindowInforeturned the wrong game window size in some games. This happened when the game's resolution is different than the display resolution. - Fixed an injection issue with games that have at least 1 suffix before the extension name.
- Fixed an issue where hotkeys would not register for OOPO games.
July
Version 1.8.7
June
Version 1.7.2
Platform
- Added support for IME input in overlay windows.
- Added
versionproperty to the overlay API.- Returns the package's version.
- Print additional logs related to the GPU adapter.
DPI Awareness (Beta)
- Overlay windows now support DPI awareness.
- Added
dpiAwareoption toOverlayOptions.- To enable DPI awareness, pass
dpiAware: trueto theOverlayOptionsobject when creating the window.
- To enable DPI awareness, pass
- Added
scaleFactortoOverlayBrowserWindow- Returns the scale factor based on the current applied DPI scaling.
note
scaleFactorworks only on windows withdpiAwareset totrue.
- Returns the scale factor based on the current applied DPI scaling.
Bug Fixes
- Fixed image clipping issue when the overlay window moves between monitors with different DPI settings.
- Fixed an issue where
window.setMinimumSize(...)caused overlay rendering corruption on high-DPI monitors. - Fixed crash in Path of Exile when switching from DX11 to DX12.
- Fixed issues when creating an overlay window with
show: falseand resizing before showing.
May
Version 1.5.18
- Fixed and issue where Vulkan games crashed when closing a running app.
- Fixed an issue where the
resizedevent was not fired on vertical resize. - Fixed an issue where binding function hotkeys blocked regular keys.(i.e., binding F5 blocks T.)
- Fixed crashes when alt-tabbing from the POE1/2 while in Vulkan mode.
- Setting a window as
passThroughwill now pass focus back to the game. - Added new types:
- Added
boundsandscreenobjects to theGameWindowInfoobject for getting the game window's location inside the screen. - Added
ignoreKeyboardInputtooverlayOptions. - Added New
types.
- Added
2025
October
Version 0.32.12
Improvements
- Added support for
addBrowserWindowSourcewhich takesBrowserWindowparameters and settings. - Updated the
CaptureSourceSettingsto include an optional name and transform object. - Added source transform options:
- A transform object when adding a new source.
setSourceTransformfrom theIOverwolfRecordingApiafter source creation/ during recording.notesetSourceTransformrequires a source name that you set with theCaptureSourceSettingsobject. If you don’t, it will be assigned automatically when adding the source. Retrieve the name using theCaptureSettingsobject you get after callingbuild().
Version 0.32.11
Improvements
- Added
app.overwolf.packages.recorder.ffmpegPathwhich returns the ffmpeg file path. - Added
app.overwolf.packages.recorder.binFolderPathwhich returns the obs binaries folder.
Version 0.32.10
Bug Fixes
- Fixed a
connection errorissue when the user has Cyrillic characters in the folder path. - Fixed an issue with game capture in OOPO games.
September
Version 0.32.7
Bug Fixes
- Fixed an issue where OOPO Games crashed when using
addGameSource().-
addGameSource()will throw an error when trying to inject into an OOPO game, indicating that you need to useaddWindowSource()instead. -
Added flag
OOPOto the game's GameInfo Object, to indicate if the game supports OOPO or not.
-
August
Version 0.32.4
Bug Fixes
- Fixed an issue where
updateAudioDevice()failed to update the recording device while recording.
2025
November
Version 291.0.4
- PUBG
- Fixed events.
- Fortnite
- Fixed events.
Version 291.0.3
- LOL
- Fixed
live_client_dataissue.
- Fixed
- TFT
- Fixed
live_client_dataissue.
- Fixed
Version 291.0.2
= LOL
-
Fixed events based on PBE with backward compatibility.
-
TFT
- Fixed events based on PBE with backward compatibility.
Version 291.0.1
- PoE 1
- Fixed events.
October
Version 289.0.2
- Overwatch 2
- Fixed events.
- Marvel Rivals
- Fixed
objective_statusinfo-update.
- Fixed
- LoL
- Fixed
icon_statusparameter injungle_campinfo-update.
- Fixed
- Apex
- Fixed
damageandtotalDamageDealtinfo-updates.
- Fixed
- R6
- Remove DLL in
Electron.
- Remove DLL in
Version 289.0.1
- Genshin Impact
- Fixed events.
- Fortnite
- Fixed events.
- Marvel Rivals
- Fixed events.
- Added support for the new mode Marvel Zombies.
objective_progressis still a work in progress.- Added new character
DAREDEVIL.
- PUBG
- Fixed events.
- Warframe
- Fixed inventory.
Version 288.1.11
- OW2
- Fixed events.
- Apex
- Fixed
weaponsandinUseevents.
- Fixed
- TFT
- Fixed events based on PBE with backward compatibility.
- Marvel Rivals
- Added new character
DAREDEVIL.
- Added new character
Version 288.1.10
- Fortnite
- Fixed events.
- POE 2
- Fixed events.
- Valorant
- Fixed
match_endand KDA events.
- Fixed
Version 288.1.9
- Fixed broken events.
Version 288.1.8
- TFT
- Fixed events based on PBE with backward compatibility.
Version 288.1.6
- Overwatch 2
- Fixed events.
Version 288.1.5
- Fortnite
- Fixed events.
- POE 2
- Fixed
party_playersissue.
- Fixed
September
Version 288.1.4
- R6
- Fixed
player_idissue.
- Fixed
- Fortnite
- Fixed
sessionIDissue.
- Fixed
- Marvel Rivals
- Added support for the new
Hearth of heavenmap. - Added support for more free fight maps.
- Added support for the new
Version 288.1.3
- Fortnite
- Fixed events.
- Apex
- Fixed
damageandtotalDamageDealtevents.
- Fixed
- CS2
- Fixed the
headshotparameter in thekill_feedevent.
- Fixed the
- TFT
- Fixed the game events in the new game mode
Ao Shin's Ascent.
- Fixed the game events in the new game mode
Version 288.1.2
- Valorant
- Fixed
abilitiesevent.
- Fixed
- Rainbow 6
- Fixed roster issues.
- Diablo 4
- Fixed events.
Version 288.1.1
- POE2
- Added new event
party_players. For more information, see game_info.
- Added new event
- LOL + TFT
- Fixed events based on PBE with backward compatibility.
Version 288.0.1
- R6
- Fixed
player_idparameter inroster.
- Fixed
Version 287.0.9
- Fortnite
- Fixed events.
Version 287.0.7
- Valorant
- Fixed events.
- PUBG
- Fixed events.
- Overwatch 2
- Added new game mode
STADIUM_UNRANKED.
- Added new game mode
- Apex
- Fixed events.
- Added new game mode
Ranked. - Added new map
Kings Canyon. platform_id,origin_idin the roster,tabsandkillsevents are still a work in progress.
Version 287.0.6
- POE2
- Fixed events.
- PUBG
- Fixed events.
Version 287.0.5
- Fortnite
- Fixed events.
Version 287.0.4
- Fortnite
- Fixed events.
- Valorant
- Fixed
scoreboardevent.
- Fixed
- LEP
- Added a new event to get the champ selection in Aram. For more information, see
champ_select.
- Added a new event to get the champ selection in Aram. For more information, see
- TFT
- Fixed
tag_lineparameter.
- Fixed
Version 287.0.3
- TFT
- Fixed events based on PBE with backward compatibility.
Version 287.0.2
- Fortnite
- Fixed events.
Version 286.0.9
- Valorant
- Fixed events.
Version 286.0.8
= POE 2
- Fixed events.
Version 286.0.7
- R6
- Fixed events.
phaseis temporarily disabled.
Version 286.0.6
- Valorant
- Fixed
planted_site. - Fixed
ui_team_order.
- Fixed
- TFT
- Fixed
round_typein Tocker's Trials game mode.
- Fixed
- Marvel Rivals
- Fix Throne of Knull map support.
August
Version 286.0.4
- POE 2
- Fixed events.
- The following events are still a work in progress:
opened_pageclosed_pagechat_message
Version 286.0.3
- LoL
- Added support for Doom Bots mode.
Version 286.0.2
- Overwatch 2
- Fixed events.
- LEP
- Fixed timing issue.
Version 286.0.1
- Marvel Rivals
- Added support for the new game mode
Resource rumble.
- Added support for the new game mode
- Fortnite
- Fixed events.
- POE 1
- Fixed events.
- TFT
- Fixed events based on PBE with backward compatibility.
Version 285.0.9
- LoL
- Fixed
matchIdevent.
- Fixed
Version 285.0.8
- Valorant
- Fixed
rankedparameter ingame_mode.
- Fixed
- CS2
- Fixed
kill_feedevent.
- Fixed
- Apex
- Fixed E-District map P2020 and RE-45 weapons.
- Overwatch
- Fixed
rosterissue. - Added support for new hero.
- Fixed
Version 285.0.6
- Fortnite
- Fixed
inventoryissue.
- Fixed
Version 285.0.5
- Valorant
- Fixed
round_reportInfo Update.
- Fixed
Version 285.0.3
- Fortnite
- Fixed events.
- Valorant
- Fixed events:
kill_feedheadshot
- Fixed events:
Version 285.0.2
- Dota
- Fixed
MMRinfo.
- Fixed
- Valorant
- Fixed events.
- Temporarily Disabled events:
kill_feedheadshotround_reportabilitiesui_team_orderplanted_site
- TFT
- Fixed events.
- PUBG
- Added support for game events.
- R6
- Added support for game events .
Version 284.0.8
- Fortnite
- Fixed events.
- Halo
- Fixed events
Version 284.0.7
-
Apex
- Fixed events.
- Added new game mode
Wildcard. - Added new map
Kings Canyon Wildcard.
-
Overwatch 2
- Fixed events.
-
Dota 2
- Fixed events.
July
Version 284.0.5
- TFT
- Fixed an issue with
augmentssometimes being sent empty.
- Fixed an issue with
Version 284.0.4
- Fortnite
- Fixed events.
- Apex
- Fixed an issue with
match_summary.
- Fixed an issue with
Version 284.0.3
- CS2
- Fixed events.
- Marvel Rivals
- Fixed
sceneissue in practice mode.
- Fixed
Version 284.0.2
- TFT
- Fixed events based on PBE with backward compatibility.
Version 283.1.1
- Overwatch 2
- Fixed events.
Version 283.1.2
- Fortnite
- Fixed events.
Version 283.1.1
- Overwatch 2
- Fixed an issue with the
rosterinfo-update.
- Fixed an issue with the
- Valorant
- Fixed an issue with the
planted_siteevent in career mode.
- Fixed an issue with the
- Fortnite
- Added new event
over_shield. For more information, see over shield note.
- Added new event
Version 283.0.2
- Apex
- Fixed events.
Version 283.0.1
- Fortnite
- Fixed events.
Version 282.2.5
- Marvel Rivals
- Fixed events.
- Added support for the new map
Celestial husk. - Added support for new character
PHOENIX.
- Fortnite
- Fixed events.
- LOL
- Map all the
announcermessages.
- Map all the
Version 282.2.4
- Overwatch 2
- Fixed events.
- R6
- Fixed events.
- Marvel Rivals
- Fixed the events issue during the queue.
Version 282.2.2
- Marvel Rivals
- Fixed an issue with
ability_cooldown.
- Fixed an issue with
Version 282.2.1
- LOL
- Fixed an issue with some missing
announcervalues.
- Fixed an issue with some missing
- Marvel Rivals
- New game event—
ability_cooldown. For more information, see ability cooldown note - New game event—
objective_progress. For more information, see objective progress note. - Added new parameter
accuracyto theplayer_statsinfo update. For more information, see player stats note.
- New game event—
Version 282.1.2
- Diablo 4
- Fixed events.
- Dota
- Fixed
pickConfirmed.
- Fixed
Version 282.1.1
- Valorant
- Added new info-update
planted_location. For more information, see planted location note. - Added support for
region. For more information, see region note
- Added new info-update
- LEP
- Fixed
selected_positionsevent. - Added new event
quickplay_champions. For more information, see quickplay champions note.
- Fixed
June
Version 281.2.3
- Valorant
- Fixed shield param in
scoreboard.
- Fixed shield param in
Version 281.2.2
- Valorant
- Added support for new map - Corrode (Rook).
Version 281.2.1
- Overwatch 2
- Fixed events
- Fortnite
- Fixed an issue with
loading_screenphase.
- Fixed an issue with
Version 281.1.4
- TFT
- Fixed events.
Version 281.1.3
- Fortnite
- Fixed events.
Version 281.1.2
- POE 1
- Fixed
opened_pageandchat.
- Fixed
Version 281.1.1
- Fortnite
- Fixed events.
message_feedis temporarily disabled.
- Hearthstone
- Added support for Hearthstone. For more information, see Hearthstone.
- Marvel Rivals
- Added
elo_scoreto therosterinfo update. For more information, seeroster_xxnote. - Added a new info update with the list of banned characters. For more information, see info updates.
- Added
Version 281.0.3
- Fortnite
- Added new event
emote_sart. For more information, seeemote_start.
- Added new event
- Apex
-
Added reset logic for
match_summaryinfo update.
-
Version 280.0.1
- LoL
- Fixed
jungle_campsissue.
- Fixed
- R6
- Added support for new map.
Version 280.0.6
- POE 1
- Fixed
chatandopened_pageevents.
- Fixed
Version 280.0.5
- Halo Infinite
- Fixed game events.
- Fortnite
- Fixed game events.
- The
match_statsandreviveevents are still a work in progress.
Version 280.0.4
- TFT
- Fixed events.
Version 280.0.3
- Fortnite
- Fixed events.
- Marvel Rivals
- Added support for new
game_modeandmap.
- Added support for new
Version 280.0.2
- Valorant
- Fixed the
shieldevent.
- Fixed the
- Marvel Rivals
- Fixed an issue with the
match_startevent.
- Fixed an issue with the
Version 280.0.1
- OW2
- Fixed events.
- LOL
- Fixed
pingevent.
- Fixed
Version 279.0.5
- Fortnite
- Fixed events
- Known issues (in progress):
hitandaccuracyare temporarily disabled.phaseloading_screen is temporarily disabled.phasewill not work in requeue,
- R6
- Fixed roster issue.
- Marvel Rivals
- Added support for the new Arakko map and ULTRON hero.
Version 279.0.4
- TFT
- Fixed events based on PBE with backward compatibility.
- Fixed
picked_item event when the player doesn't select an item.
Version 279.0.3
- Fortnite
- Fixed an issue with special characters in
party_players.
- Fixed an issue with special characters in
Version 279.0.2
- Fortnite
- Fixed events.
Version 278.1.4
- Overwatch 2
- Fixed events.
- Roblox
- Fixed an issue with the
user_idInfo Update.
- Fixed an issue with the
Version 278.1.3
- Fortnite
- Fixed events.
Version 278.1.1
Version 278.0.2
- LOL
- Fixed an issue with the announcer.
Version 278.0.1
- Overwatch 2
- Fixed events.
- Halo
- Fixed events.
- Genshin Impact
- Fixed events.
player_idis temporarily disabled.
Version 277.1.6
- Fortnite
- Fixed events.
Version 277.1.4
- Fortnite
- Fixed events.
Version 277.1.3
- LoL
- Fixed an issue with the
announcerevent. - Fixed an issue with the
abilitiesfeature. - Fixed an issue with void grubs in the
jungle_campInfo Update.
- Fixed an issue with the
- Valorant
- Fixed
rankparameter in thegame_modeInfo Update.
- Fixed
Version 277.1.2
- Diablo 4
- Fixed events.
Version 277.1.1
- Overwatch 2
- Added new
kill_feedevent. For more information seekill_feed. - Fixed an issue with the
is_localparameter in therosterInfo Update. - Added
hero_idparameter to therosterInfo Update. - Added support for the new hero "Freja".
- Added new
- LoL
- Added new abilityReady event. For more information, see
abilityReady. - Fixed events based on PBE with backward compatibility.
- Added new abilityReady event. For more information, see
- TFT
- Fixed events based on PBE with backward compatibility.
- Fortnite
- Fixed an issue with local player detection name Info Update.
- Marvel Rivals
- Fixed an issue where round events would trigger during player highlights.
- Added support for new
game_mode"Giant size brain blast". - Changed "KRAKOA" map name to "Krakoa".
Version 277.0.4
- Overwatch 2
- Fixed events when launching the game from Steam.
Version 277.0.3
- TFT
- Added support for multiple augment selection. For more information, see Augments.
Version 277.0.2
- Overwatch 2
- Fixed events.
- Apex
- Fixed
knockdownevent.
- Fixed
Version 277.0.1
- Fortnite
- Fixed events.
Version 276.0.6
- Fortnite
- Fixed events.
Version 276.0.5
- LoL
- Fixed
announcerandjungle_campevents.
- Fixed
Version 276.0.4
- TFT
- Fixed events based on PBE with backward compatibility.
Version 276.0.3
- Marvel Rivals
- Fixed an issue with the
scoreboardinfo-update. - Added support for new hero: EMMA FROST
- Added support for the new map: KRAKOA
- Fixed an issue with the
- Halo
- Fixed events.
Version 276.0.2
- LOL
- Fixed
stackevent.
- Fixed
Version 276.0.1
- Marvel Rivals
- Fixed an issue in the
rosterevent.
- Fixed an issue in the
- Fortnite
- Fixed events.
Version 275.0.9
- LoL
- Fixed events.
- TFT
- Fixed an issue in
augmentsinfo-update. augmentsandpicked_augmentare temporarily disabled for double augments.
- Fixed an issue in
Version 275.0.6
- LOL
- Fixed
stackevent.
- Fixed
- TFT
- Fixed events.
Version 275.0.5
- Fortnite
- Fixed events.
- Overwatch 2
- Fixed events.
Version 275.0.2
- Fortnite
- Fixed
vbuckinfo-update. - Fixed an issue with double
killevent in creative mode. - Fixed an issue with
match_endevent which triggered too early in some modes.
- Fixed
March
Version
- Fortnite
- Fix events.
vbucksinfo-update is still a work in progress.
- Marvel
- Fixedroster` issue.
Version 274.0.3
- Diablo 4
- Fix
xpevent.
- Fix
Version 274.0.2
- TFT
- Fixed events based on PBE.
Version 274.0.1
- LoL
- Fixed an issue with
abilityandusedAbilityevents.
- Fixed an issue with
Version 273.0.1
- TFT
- Fixed events.
February
Version 272.0.2
- Diablo 4
- Fixed
deathevent.
- Fixed
Version 272.0.1
- TFT
- Fixed events based on PBE with backward compatibility to production.
- Diablo 4
- Fix events.
- Fixing the death event is still a work in progress.
January
Version 269.0.1
-
TFT
- Fixed game events based on PBE
-
LOL
- Fixed game events based on PBE
2024
December
Version 267.0.4
-
TFT
- Fixed game events based on PBE
-
LOL
- Fixed game events based on PBE
-
Rocket League
- Fixed an issue with
rosterin private match - Fix
max_playersissues in private match
- Fixed an issue with
Version 267.0.2
-
Rocket League
- Fixed
max_playersin private matches
- Fixed
-
LOL
- Fixed an issue with long chat messages
2024
November
Version 266.0.2
- LOL
- Fixed a delay in
live_event_datain some cases
- Fixed a delay in
Version 266.0.1
- TFT
- Fix the game events based on PBE with backward compatibility
Version 265.0.2
- Rocket league
- Fix
rosterissue with duplicated players
- Fix
Version 265.0.1
- LOL
- Fix an issue with
stack
- Fix an issue with
2024
October
Version 263.0.9
- LOL
- Fix an issue in
chatevent
- Fix an issue in
Version 263.0.8
- LOL
- Fix an issue in
chatevent
- Fix an issue in
Version 263.0.7
- LOL
- Fix the game events
- Fix an issue in
chatevent
Version 263.0.5
- TFT
- Adjust the game events based on PBE for the next patch
Version 263.0.4
- Rocket League
- Fix issues in
rosterandaction_pointin Heatseeker Doubles mode
- Fix issues in
Version 263.0.3
- TFT
- Fix the game events
- Switch
picked_itemfrom an info-update to an event
Version 263.0.2
- Rocket League
- Fixed an issue with
maxPlayersevent
- Fixed an issue with
2024
September
Version 262.0.2
-
TFT
- Fixed an issue in
augmentsand inpicked_itemsinfo-update
- Fixed an issue in
-
Spectre Divide
- Fix the game events
Version 262.0.1
- LOL + TFT
- Adjust the game events based on the PBE version + backward compatibility
Version 260.0.1
- TFT
Fixed an issue in
augmentsinfo
Version 250.0.25
- LOL + TFT
- Adjust the game events based on PBE
Version 250.0.24
- TFT
- Fix
picked_augmentissue
- Fix
Version 250.0.23
-
LOL
- Add support for
jungle_campsin spectating mode
- Add support for
-
TFT
- Add new info-update
picked_itemmore information here
- Add new info-update
2024
August
Version 250.0.22
- TFT
- Adjust the game events
Version 250.0.21
- Rocket League
- Fix
gameMode,maxPlayersandgameTypeevents
- Fix
Version 250.0.20
- TFT
- New info update:
- We've split between augments and items and created a new info update called
item_select- more information here
- We've split between augments and items and created a new info update called
- Fix an issue in
items,round_startandbattle_start
- New info update:
Version 250.0.19
-
Rocket League
- Add
boostevent
- Add
-
LOL
- Fix
abilityissues
- Fix
Version 250.0.18
- TFT
- Adjust the game events based on PBE
Version 250.0.17
-
LOL
- Adjust the game events based on PBE
-
TFT
- Add new parameter tag_line to the following events:
opponentsrosterround_outcome
- Add new parameter tag_line to the following events:
2024
July
Version 250.0.16
- TFT
- Adjust the game events to the latest patch
- Fix an issue with
rankandhealthwhen the local player was not recognized correctly
Version 250.0.12
- LOL
- Fix
team_framesinfo-update
- Fix
Version 250.0.11
- LOL + TFT + Arena
- Fix the game events based on PBE
2025
August
Links to Overwolf Changelog and Roadmap
- Added Overwolf Changelog and Product Roadmap to left navigation menu. Pressing on the Overwolf Changelog or on the Product Roadmap will open them in a new tab.
May
House ads, App Download Preferences, Creator Details
-
Added House ads to the Dev console. House Ads are ads that are images that are displayed in the standard ad container when there are no programmatic ads available (no fill). For more information, see House ads.
-
Added App Download preferences to the Store listing page in the Developers console. This provides you with the ability to setup multiple download options (buttons) from the Overwolf App Store.
-
Added Creator details to the Store listing page in the Developers console. This provides a description field and social links to the App page on the *Overwolf App Store.
2024
November
LTV Dashboard Update
- Improved performance and reliability.
- Improved mobile device compatibility.
- Improved chart readability and UI.
October
Performance and Revenue Statistics Reporting
Adjusted DAU and ARPDAU reporting for apps that have non-visible windows.
Some apps may be affected by this change. Affected apps may see a drop in DAU, and an increase in ARPDAU.
August
Performance Statistics Overhaul
Released an updated look for the Performance statistics dashboard on the dev console which features:
- An improved UI layout.
- improved performance and loading times.
March
Users and Permissions Bite 2
The following is the changelog for an upcoming Developers' Console update, scheduled to release in the coming days.
Continued the overhaul of the Console's permissions system, bringing the relevant changes into the UI as well. This means:
- Organization (also known as Partner within the console) Owners can now directly add/edit the permissions of their organization
members from the console, on a per-app basis. Currently, the supported roles are:
- Member (Required) - Allows basic access to the App and its non-fincancial dashboards.
- Release Tester (Coming soon) - Allows the user to upload versions to App test channels.
- Release Manager - Allows the user to upload versions to all App channels, as well as edit the App's test channels.
- Finance - Allows the user access to the App's financial dashboards.
- Support for more specific/granular roles is now also supported. For specific requests, feel free to contact us
This release is the second part of the larger move towards overhauling the Developers' Console's approach to managing Permissions - giving better, more granular control over individual user permissions - while also striving to streamline the different ways developers interact with the Console as a whole.
February
Users and Permissions Bite 1
Significantly overhauled the console's permissions system. This version mostly includes:
- Created infrastructure for more granular control over permissions in an App, including but not limited to permissions for:
- Viewing financial App data
- Releasing new App versions
- Managing App channels
- Managing App permissions
- Etc
- Allows App/organization owners to more easily define and control permissions for users working with them
- Many backend improvements to ensure a smooth and reliable experience.
This release is part of a larger move towards overhauling the Developers' Console's approach to managing Permissions - giving better, more granular control over individual user permissions - while also striving to streamline the different ways developers interact with the Console as a whole.
2025
November
New High Impact Ads Documentation
- Added new documentation for High Impact Ads. High impact ads are bold, attention-grabbing ads designed for maximum visibility, focusing on delivering immersive, interactive content to your users. For more information, see High Impact ads.
New Guide for Subscriptions
- Added a new guide for Adding Subscriptions to your App to the Growth section of the Product Guidelines. Subscriptions are one of the most effective ways for app developers to create a stable and predictable revenue stream. For more information, see Adding subscriptions to your app.
October
Developers Console Affiliations Management
- Added new documentation for Affiliations to the Developers Console. The Affiliations tab provides developers with tools to generate, manage, and track UTM tagged links to drive user acquisition. This enables visibility into affiliate driven app performance. For more information, see Affiliations.
September
Filtered Search Results
- Improved search index filtering to the documentation. Now, your search results will be filtered based on the selected framework Overwolf Native or Overwolf Electron.
New and Improved Product Guidelines
- Added new guides to the App screens and behaviors section:
- Hotkeys and settings—recommendations and best practices for using hotkeys in your app.
- Second screen—recommendations and best practices for implementing a second screen for your app.
- In-game overlays—recommendations and best practices for implementing in-game overlays.
August
Overwolf Electron API Documentation
- Added new documentation for Overwolf Electron APIs. The new documentation provides developers with the required information needed to develop Overwolf apps using the Overwolf extensions to the Electron framework. The documentation is categorized by package:
- Overlay—APIs for controlling and creating overlays in games. Overlay is the ability to show windows on top of the current game window.
- Recorder—recording APIs integrate recording into the Overwolf Electron framework allowing you to record both audio and video.
- CRN—Content Recommendation Notification (CRN) APIs give you tools to help manage the content notification settings in your app.
- Utility—utility methods for tracking and managing game-related events such as game launch, exit, and scanning for installed games.
- Packages—management (update) of available Overwolf APIs bundled in the Electron Overwolf Packages management.
Development of Overwolf Electron Apps on Mac or Linux
- Added new documentation outlining the methods and procedures needed to develop Overwolf Electron apps on Mac or Linux operating systems. For more information, see Developing Overwolf Electron Apps on Mac or Linux.
Updated Overwolf Installer
- Updated documentation for the Overwolf Electron Installer. The Overwolf Electron Installer provides significant advantages for developers looking to deploy Electron apps. For more information, see Electron Overwolf Installer.
Updated Discord Rich Presence
-
Updated documentation for the Discord Rich Presence plugin. Discord Rich Presence Plugin (RPC) lets you display actionable data in a Discord user's profile about what they're up to in your app. For more information, see The Overwolf Discord Rich Presence Plugin.
Riot Games League of Legends Compliance Update
- Added new documentation for Riot Games League of Legends compliance update. For more information, see League of Legends game compliance guidelines.
July
House Ads Statistics
- Added new documentation for House ads statistics in the Developers Console. House Ads statistics let you view detailed performance metrics for the in-app promotional campaigns you run using House Ads. For more information, see House Ads statistics.
July
New and Improved Product Guidelines
- Added a new section User Onboarding Experience under Product Guidelines with new articles:
- Installer experience and desktop icons—best practices and recommendations for the installation experience.
- First time user experience—best practices and recommendations for what happens when the user first activates or opens your app.
- User login experience—best practices and recommendations for designing your app with a login feature.
- Home screen design—best practices and recommendations for designing the home screen of your app.
- Added a new section App screens and behavior under ProductGuidelines with new articles:
- App screen sizes—recommendations and best practices for desktop app screen behavior.
- Desktop screens—recommendations and best practices for how users interact with your Overwolf app outside of the game.
- Post game behavior—recommendations and best practices for post-game highlights and insights into the users performance and progress.
- Added a new section App identity and compliance under Product Guidelines with new articles:
- Ap identity and compliance—recommendations and best practices for creating a strong brand identity for your app.
- Added a new section Informing users under Product Guidelines with new articles:
- Service status—recommendations and best practices for informing users of events status in an app.
- Release notes—recommendations and best practices for informing users of app changes, updates, and features.
- App FAQs—recommendations and best practices for providing users with quick answers to common questions.
- Added Empty states—recommendations and best practices for dealing with screens or UI elements that are displayed when no content has been shown yet.
- Added Pop-ups—recommendations and best practices for dealing with interactive overlays (pop-ups) that appear in the desktop environment of your app.
- Added Tooltips—recommendations and best practices for providing your users with clarity and guidance when navigating your app.
- Added Communicating errors—recommendations and best practices for providing your users with crafted error messages to improve the user experience.
- Added a new section in the Product Guidelines for User Engagement.
- Added Ratings and reviews—recommendations and best practices for receiving positive feedback/ratings from others, in order to increase trust and engagement with your app.
- Added Community—recommendations and best practices for building a community around your app in order to retain users, foster engagement, loyalty, and valuable feedback.
- Added Support your users—recommendations and best practices for effective user support in order to shape how users perceive your product, how likely they are to recommend it, and how connected they feel to your community.
- Added a new section in the Product Guidelines for Developer tools.
- Added Choosing a your app's client side storage technology—recommendations and best practices for client side storage technology.
- Added Overwolf CLI—a CLI tool for managing your Overwolf apps in the Developers Console.
Real-time Game Events (GEP)
- Re-branded and changed the location for the documentation of Game Events. You can now see the Real-time Game Events (GEP) in the left side navigation menu. For more information, see Real-time Game Events.
Riot in-game Ads Compliance
- Added new documentation that outlines new policy changes for ads in Riot games. For more information, see Riot in-game ads rules.
Notifications Center in the Developers Console
- Added a Notifications section to the Developers Console. The Notification Center makes it easy for your DevRel to keep you informed about important platform updates, alerts, and actionable events. For more information, see Notifications in the Developers Console.
GEP Environments
- Added new page that lists shows which games are supported in which environments. Use the tabs to view a list of games that are in Production and dev environments. The In progress tab shows which games are currently being worked on. Contact your DevRel if the game you want is not listed. For more information, see GEP supported environments - Games list.
OIDC Update
- Improved existing documentation for OIDC. The new documentation includes sequence diagrams and code samples to help you implement OIDC in your app. For more information, see Overwolf OpenID Connect.
June
Developers Console Documentation
- Moved the Developers Console documentation to the left side navigation. The new location highlights the Developers Console as an important tool for Overwolf developers giving them access to the data they need to manage app releases and analyze performance data. In addition to the new structure the following articles have been improved:
- Dashboard.
- Performance statistics.
- Store Listing.
- Games statistics—new article on how to read the games statistics section of your Developers console.
- Release management—new article on how to manage your release channels.
- Manage testing channels—new article on how to manage your testing channels.
- Revenue statistics—widgets that show detailed data for ad revenue.
- Predicted LTV—widgets that show detailed data for predicted LTV.
- House ads—management of house ads.
- Console management—how to manage your Developers console.
May
Electron Developer Onboarding Journey
Added new and improved Electron Developer Onboarding Journey. The new Electron Developer Onboarding Journey now shows new developers the steps that they will be taking in order to develop their app for the Overwolf ecosystem. There are 4 phases of onboarding, and each phase contains the steps that are necessary to complete it. For more information, see Onboarding Journey.
Electron changelog
- Added sub tabs to the Overwolf Electron changelog. The sub tabs provide new information about the different OW-Electron packages. Added the following sub tabs:
- Electron general.
- Electron builder.
- Overlay package.
- Recorder package.
Monetization
-
Added Performance ads to the Unique ad formats category. Performance ad units are ads that appear as an overlay on top of an app, ensuring maximum visibility and user engagement. For more information, see Performance ads.
-
Added Reward ads to Performance ads. Reward ads give users incentives to continue to watch an ad till it ends. For more information, see Reward ads.
-
Added House ads to Standard ad formats. House Ads are ads that are images that are displayed in the standard ad container when there are no programmatic ads available (no fill). For more information, see House ads.
April
New Ad Layouts
Added new and updated ad layouts for standard ads. For more information, see Recommended ad layouts.
March
Game Events Provider
- Added instructions for electron supported games and both PROD and DEV environments. For a list of supported games, see Electron supported games. For more information about using the DEV environment in your app, see Game events provider.
Consent Management Platform
- Added and updated documentation for Electron Consent Management Platform (CMP). The CMP has a new API
owElectronApp.overwolf.openAdPrivacySettingsWindow();to enable the CMP options window. For more information, see CMP APis.
January
Monetization
- Moved Monetization guides into the left navigation menu.
- Updated Ads API. For more information, see Ads SDK API.
Electron Recorder APIs
Updated the Electron Recorder APIs. The Overwolf Electron recording APIs integrate recording into the Overwolf Electron framework allowing you to record both audio and video. For more information, see the Electron Recorder APIs.
2024
November
Recording API
Added new page for recording APIs.
October
Getting started
Improved the Getting started section of the documentation. The following have been improved:
- Frameworks overview—general edits and reorder of sections.
- Electron technical overview—improved readability and relocated content related to building apps.
- Build your first app—new page with step by step instructions on how to build your first OW Electron app.
- General reorganization and renaming of pages.
Overlay
Added a new page discussing ow-electron Overlay. The guide explains what exclusive mode is and helps you get started implementing game overlays using ow-electron.
Added new APIs
Added new APIs:
- Hashed emails—disables use of First Party Data (Hashed emails).
- Package updates—returns if there are pending package updates.