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CaptureSourceType

Electron APIs / recorder / CaptureSourceType

type CaptureSourceType = "Display" | "Game" | "Window" | "Image" | "Color";

Type of source to capture during screen recording or streaming.

These source types determine what part of the system the capture engine will target.

ValueDescription
'Display'Capture the entire display (monitor/screen).
'Game'Capture a game process or window, often using optimized game capture methods.
'Window'Capture a specific application window.
'Image'Capture a specific image.
'Color'Capture a solid color screen.

Example​

const source: CaptureSourceType = "Game";